Programs/Courses

Our Programs and Courses

We offer a full certificate with areas of specialization. Please also view the most recent GCC catalog for the most up-to-date information on requirements: https://www.glendale.edu/academics/catalogs

• Motion Graphic Design (2d digital animation)
• 2D Animation Design
• 3D Character Setup and Animation
• 3D Digital Character Design
• Video Game Design

Our instructors are all industry professionals. Specialty areas are intended to be taken over a 4 semesters (for most students two years) and are aimed at providing students with entry level artist skills.

Motion Graphic Design Sequence (Using Adobe After Effects)

• Semester 1 - Photo 121: Imaging with Photoshop 1
• Semester 2 - Art 220: Introduction to Motion Graphics, Photo 125: Special Effects with Photoshop
• Semester 3 - Art 221: Advanced Motion Graphics

 
2D Animation Design Sequence (Using Photoshop and ToonBoom Harmony)

• Semester 1 - Art 201: Drawing for Animation
• Semester 2 - Art 205: Fundamentals of Animation
• Semester 3 - Art 209: Introduction to Character Design
• Semester 2 - Art 210: Introduction to Storyboard 


Character Setup and Animation Sequence (Using Maya)

• Semester 1 - Art 233: Introduction to 3D Character Set-up
• Semester 1 - Art 235: Introduction to 3D Character Animation
• Semester 2 - Art 234: 3d Character Animation
• Semester 2 - Art 236 (in development, not yet offered): Advanced 3D Character Animation

3D Digital Character Design Sequence (Using Z-Brush)

• Semester 1 - Art 245: 3D Digital Character Design I
• Semester 2 - Art 246: 3D Digital Character Design II

Video Game Design Sequence (Using Unity)

• Semester 1 - Art 267: Introduction to Game Development
• Semester 2 - Art 268: Game Play Mechanics/Prototyping
• Semester 2 - Art 270: 3d Game Level Design 1
• Semester 3 - Art 271: 3d Game Level Design 2
• Semester 3 - Art 269: Creative Studio: Practical Game Development