Digital Character Design

This program is designed to train students to meet the need for qualified entry-level animation, visual effects, and video game artists to have a range of production skills including storyboarding, 2-D and 3-D keyframe animation, 2-D and 3-D character and environment design, and motion graphic design. Students are also prepared to transfer to baccalaureate degree programs in animation. Students must complete all required core courses, and choose a specialization option, so as to reach a total of 18-32 units. Program Learning Outcomes: Upon completion of this program, college-age students and avocational learners will gain skills allowing for transfer to 4-year colleges or entry into the workplace; and industry workers will retrain themselves to diversify their work options within animation, gaming, or visual effects. In the animation industry, workers obtain highly specialized positions such as: digital modeler, character designer, character set-up artist, and texture artist. This certificate allows for specialization in the area of animation design; however; design and digital production skills are required for any worker entering the field. This certificate will allow students to obtain both a certificate and legitimate employment skills.
To explore major-related career information, click on the Career Profile link.

PREREQUISITE COURSES

REQUIRED COURSES FOR CERTIFICATE

UNITS

ART 150 or equivalent (may be taken concurrently)

ART 152

Figure Drawing

3

ART 152 or equivalent

ART 201

Drawing for Animation

3

 

ART 230

Intro to 3D Computer Graphics

3

 

PHOTO 121

Photoshop I

3

 

Choose one of the following specialization areas

 

     Digital Modeling

 

ART 231

Inorganic Modeling

3

ART 231 or equivalent

ART 232

Organic Modeling

3

 

     Motion Graphics

PHOTO 121 or equivalent

ART 220

Introduction to Motion Graphics

3

ART 220 or equivalent

ART 221

Advanced Motion Graphics

3

 

     Character Rigging & Animation

 ART 152 or equivalent
 ART 153
 Intermediate Drawing
 3

 

ART 233

Character Set-up/Kinematics

3

ART 233 or equivalent

ART 234

Advanced 3D Character Set-up

3

 

ART 235

3D Character Animation

3

 

     3D Texturing

   ART 130

 2D Foundations

 3

ART 230 or equivalent

ART 237

Creating Textures for 3D Animation

3

ART 237 or equivalent

ART 238

Advanced Texturing for 3D Animation

3

 

     Digital Sculpture

 

ART 245

Digital Sculpture I

3

ART 245 or equivalent

ART 246

Digital Sculpture II

3

 

     Animation Design

ART 201 or equivalent

ART 205

Fundamentals of Animation I

3

 

ART 209

Introduction to Character Design

3

 

ART 210

Introduction to Animation Storyboard

3

 

TOTAL UNITS REQUIRED

18-24

NOTE: ADDITIONAL COURSEWORK MIGHT BE REQUIRED IF PREREQUISITES ARE NOT MET.  SEE A COUNSELOR TO PREPARE A STUDENT EDUCATIONAL PLAN.
August 2018

GCC Catalog 2018-2019

Important Notice: In the event of a discrepancy between the information presented above and the online and/or print versions of the GCC Catalog, please contact a counselor or the office of Admissions and Records. For previous years requirements please see the catalog from that year.