This program offers introductory to intermediate training to students in a range of entertainment production areas including 2-D storyboarding, 2-D and 3-D keyframe animation, 2-D and 3-D character, object, and environment design. This degree or certificate prepares students to transfer to 4-year degree programs in animation, visual effects, and game design and also enables artists with industry experience or prior degrees in art to learn new production skills. 

The Associate of Science degree is granted to students who have completed at least 12 semester units of the required 60-degree applicable semester units at Glendale Community College. The required 60 semester units must include all of the following: (1) Completion of the courses required in the major or area of emphasis with a grade of “C” or better, or a “P” grade. (2) Completion of one of the following general education patterns: GCC General Education Requirements or the California General Education Transfer Curriculum (Cal-GETC) requirements. (3) A minimum GPA of 2.0 in the required 60 semester units.

The Certificate is granted to students who have completed at least 12 semester units of the required courses at Glendale Community College. All courses must be completed with a grade of “C” or better, or a “P” grade.

Program Learning Outcomes: Upon completion of this program students will be able to Create 2-D and 3-D character designs, storyboards, or animations and create video game play levels or assets.

Associate of Science Program Map 
Certificate Program Map

REQUIRED COURSES FOR MAJOR/CERTIFICATE

UNITS

ART 130

2-D Foundation

3

ART 150

Fundamental of Drawing

3

ART 152

Figure Drawing

3

CHOOSE ONE OF THE FOLLOWING OPTIONS

Option 1: 2-D Animation Design

ART 201

Drawing for Animation

3

ART 205

Fundamentals of 2-D Keyframe Animation

3

ART 209  Introduction to 2-D Character Design 3
ART 210  Introduction to Animation Storyboard 3

Option 2: 3-D Digital Character Design

ART 231

Introduction to 3-D Hard Surface Design

3

ART 232

Intermediate 3-D Hard Surface Design I

3

ART 245  3-D Digital Character Design I 3
ART 246  3-D Digital Character Design II 3

Option 3: 3-D Character Rigging and Animation

ART 233

Character Set-up/Kinematics

3

ART 234

Advanced 3D Character Set-up

3

ART 235

3D Character Animation

3

TOTAL UNITS REQUIRED

18-21

Units for the major may be double counted for Cal-GETC or GCC General Education. Elective units may be used to reach the 60-unit degree requirement.
NOTE: ADDITIONAL COURSEWORK MIGHT BE REQUIRED DUE TO PREREQUISITES. SEE A COUNSELOR FOR A PERSONALIZED STUDENT EDUCATIONAL PLAN.

Fall 2025

GCC Catalog 2025-2026

Important Notice: In the event of a discrepancy between the information presented above and the online and/or print versions of the GCC Catalog, please contact a counselor or the office of Admissions and Records. For previous years requirements please see the catalog from that year.